![]() The amount of negative gain is same as makeup gain. ![]() The idea of Unity Gain Monitoring is very simple – putting negative gain on output stage. Louder sound often brings better sound impression for listeners, but the same effect leads engineers to a wrong sound judgement. It’s very hard to avoid the affection caused by sound level. The limiter works to minimize the difference between original and limited sound. Using Invisible Limiter, you can make your tracks louder with minimum sound degradation. You should find the best level of your track, but that is not an easy stuff because making tracks louder often breaks its sound. Transparent brickwall limitingįinal limiting in audio mastering is the place of compromise. Under ordinal amount of reduction, it is hard to distinguish before and after limitation. This behavior is appropriate to avoid coloration your material through final limiting stage in mastering. ![]() The Invisible Limiter’s limiting algorithm minimizes the difference between the original and the limited signals. ![]() Invisible Limiter is a transparent look-ahead brickwall limiter with automatic attack/release-time optimization. ![]()
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